gl renderer: Don't draw all rounded clip nodes to a texture
authorTimm Bäder <mail@baedert.org>
Wed, 11 Apr 2018 15:57:57 +0000 (17:57 +0200)
committerTimm Bäder <mail@baedert.org>
Wed, 11 Apr 2018 17:14:54 +0000 (19:14 +0200)
commit0336825537f01e669deb82cd4cfdc223da497c5d
tree87bdc685ca1a19793d2ef268ce872121c5ad6eff
parent20f12f9ed7260838bbf82d722e7ed1f85ca2eda5
gl renderer: Don't draw all rounded clip nodes to a texture

We only need to do that if the rounde clip node intersects with the
outer one.
gsk/gl/gskglrenderer.c